v2 : couche données complète + shell + primitives communes

- stores/collective.ts (état local-first, gabarits, import/export, seeds)
  + stores/decisions.ts (cycle de vie complet : capture→chemin→fenêtres→
  sessions→cristallisation→épreuve du réel→révocation)
- data/templates.ts : 7 gabarits (Page blanche observatoire-d'abord,
  5 points de départ, Institution symétrique)
- composables useFeed (13 sections du Fil en sélecteurs purs) + useSearch
  (index unique Cmd+K/Q0)
- shell : layouts default/bare, app.vue mince, useMood v2 (Source/Margelle/
  Nappe/Minuit), sceau 井 = logo, LdWorkspaceSelector avec finalité A1,
  LdAvatarStack (premier/second lieu), LdCountdown (suspension striée)
- 338 tests vitest verts, npm run build zéro erreur

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Yvv
2026-08-11 10:30:35 +02:00
co-authored by Claude Fable 5
parent 6f2bf62295
commit d886302b59
18 changed files with 4107 additions and 957 deletions
@@ -0,0 +1,100 @@
<script setup lang="ts">
// <!-- ld-v2 --> Stacked initials avatars — deterministic tint from id, -8px overlap.
// origin glyphs: 'computed' = full dot (concerné·e en premier lieu),
// 'declared' = raised hand (en second lieu). Tap → parent shows inclusion reason.
import type { Person } from '~/types/domain'
const props = withDefaults(defineProps<{
people: { person: Person; origin?: 'computed' | 'declared'; reason?: string }[]
max?: number
size?: number
}>(), { max: 6, size: 30 })
const emit = defineEmits<{ (e: 'tap', entry: { person: Person; origin?: string; reason?: string }): void }>()
const visible = computed(() => props.people.slice(0, props.max))
const overflow = computed(() => Math.max(0, props.people.length - props.max))
function initials(name: string): string {
return name.split(/[\s-]+/).map(w => w[0] ?? '').join('').slice(0, 2).toUpperCase()
}
function tint(id: string): string {
let h = 0
for (let i = 0; i < id.length; i++) h = (h * 31 + id.charCodeAt(i)) % 360
return `oklch(0.72 0.09 ${h})`
}
</script>
<template>
<!-- ld-v2 -->
<div class="ld-avatars" :style="{ '--av-size': size + 'px' }">
<button
v-for="entry in visible"
:key="entry.person.id"
class="ld-avatars__item"
:style="{ background: tint(entry.person.id) }"
:title="entry.reason ? `${entry.person.displayName} — ${entry.reason}` : entry.person.displayName"
type="button"
@click="emit('tap', entry)"
>
<span>{{ initials(entry.person.displayName) }}</span>
<span v-if="entry.origin === 'declared'" class="ld-avatars__glyph">
<UIcon name="i-lucide-hand" />
</span>
<span v-else-if="entry.origin === 'computed'" class="ld-avatars__dot" />
</button>
<span v-if="overflow > 0" class="ld-avatars__more">+{{ overflow }}</span>
</div>
</template>
<style scoped>
.ld-avatars { display: inline-flex; align-items: center; }
.ld-avatars__item {
position: relative;
width: var(--av-size);
height: var(--av-size);
border-radius: 50%;
display: inline-flex;
align-items: center;
justify-content: center;
font-size: calc(var(--av-size) * 0.36);
font-weight: 700;
color: rgba(255, 255, 255, 0.95);
margin-left: -8px;
box-shadow: 0 0 0 2px var(--mood-surface);
cursor: pointer;
transition: transform 0.1s ease;
}
.ld-avatars__item:first-child { margin-left: 0; }
.ld-avatars__item:hover { transform: translateY(-1px); z-index: 1; }
.ld-avatars__glyph {
position: absolute;
right: -3px;
bottom: -3px;
width: calc(var(--av-size) * 0.48);
height: calc(var(--av-size) * 0.48);
border-radius: 50%;
background: var(--mood-surface);
color: var(--mood-accent);
display: inline-flex;
align-items: center;
justify-content: center;
font-size: calc(var(--av-size) * 0.3);
}
.ld-avatars__dot {
position: absolute;
right: -1px;
bottom: -1px;
width: calc(var(--av-size) * 0.28);
height: calc(var(--av-size) * 0.28);
border-radius: 50%;
background: var(--mood-accent);
box-shadow: 0 0 0 2px var(--mood-surface);
}
.ld-avatars__more {
margin-left: 0.4rem;
font-size: 0.8125rem;
font-weight: 700;
color: var(--mood-text-muted);
}
</style>