Files
g1flux/src/components/FlowMap.tsx
T
syoul 97ff22027c
ci/woodpecker/push/woodpecker Pipeline was successful
feat: vue flux — arcs dirigés entre villes géolocalisées
- Nouveau type TransactionArc + buildCorridors + computeFlowStats
- FlowMap : SVG overlay Leaflet, arcs bezier, flèches de direction, nœuds de villes cliquables
- Clic sur une ville : arcs sortants orange, entrants teal, reste grisé
- DataService : résolution géo des destinataires (toId) dans le même appel Cesium+
- useAnimation : expose visibleArcs filtré par frame
- PeriodSelector : bouton toggle Heatmap / Flux
- StatsPanel : stats flux (volume, top émetteurs, top récepteurs, balance nette)
- App : state viewMode + focusCity, FlowMap conditionnel

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 00:21:03 +01:00

210 lines
7.5 KiB
TypeScript

import { useEffect, useRef, useState, useMemo } from 'react';
import L from 'leaflet';
import type { TransactionArc } from '../data/arcData';
import { buildCorridors } from '../data/arcData';
// Leaflet default marker fix (Vite asset pipeline)
import iconUrl from 'leaflet/dist/images/marker-icon.png';
import iconShadowUrl from 'leaflet/dist/images/marker-shadow.png';
L.Icon.Default.mergeOptions({ iconUrl, shadowUrl: iconShadowUrl });
interface FlowMapProps {
arcs: TransactionArc[];
focusCity: string | null;
onCityClick: (city: string | null) => void;
}
export function FlowMap({ arcs, focusCity, onCityClick }: FlowMapProps) {
const containerRef = useRef<HTMLDivElement>(null);
const mapRef = useRef<L.Map | null>(null);
const [mapReady, setMapReady] = useState(false);
const [tick, setTick] = useState(0); // incrémenté sur moveend/zoomend → re-render
// Initialisation Leaflet
useEffect(() => {
if (!containerRef.current || mapRef.current) return;
const map = L.map(containerRef.current, {
center: [46.8, 2.35],
zoom: 6,
zoomControl: false,
attributionControl: true,
});
L.tileLayer('https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: '© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a>',
maxZoom: 18,
}).addTo(map);
L.control.zoom({ position: 'bottomright' }).addTo(map);
mapRef.current = map;
setMapReady(true);
return () => {
map.remove();
mapRef.current = null;
setMapReady(false);
};
}, []);
// Re-projette le SVG à chaque déplacement/zoom
useEffect(() => {
if (!mapReady || !mapRef.current) return;
const onMove = () => setTick(t => t + 1);
mapRef.current.on('moveend zoomend', onMove);
return () => { mapRef.current?.off('moveend zoomend', onMove); };
}, [mapReady]);
// Agrégation en corridors
const corridors = useMemo(() => buildCorridors(arcs), [arcs]);
// Nœuds de villes (volume entrant + sortant)
const cityNodes = useMemo(() => {
const map = new Map<string, { lat: number; lng: number; emitted: number; received: number }>();
for (const c of corridors) {
if (!map.has(c.fromCity)) map.set(c.fromCity, { lat: c.fromLat, lng: c.fromLng, emitted: 0, received: 0 });
map.get(c.fromCity)!.emitted += c.totalVolume;
if (!map.has(c.toCity)) map.set(c.toCity, { lat: c.toLat, lng: c.toLng, emitted: 0, received: 0 });
map.get(c.toCity)!.received += c.totalVolume;
}
return map;
}, [corridors]);
// Projection SVG (recalculée sur chaque tick, changement d'arcs ou de focusCity)
const svgElements = useMemo(() => {
const m = mapRef.current;
if (!m || !mapReady) return null;
const proj = (lat: number, lng: number) => {
const p = m.latLngToContainerPoint([lat, lng]);
return { x: p.x, y: p.y };
};
const maxVol = Math.max(...corridors.map(c => c.totalVolume), 1);
const maxNodeVol = Math.max(...[...cityNodes.values()].map(c => c.emitted + c.received), 1);
// ---- Arcs ----
const arcElems = corridors.map((c, idx) => {
const p1 = proj(c.fromLat, c.fromLng);
const p2 = proj(c.toLat, c.toLng);
// Point de contrôle bezier quadratique : décalage perpendiculaire au milieu
const mx = (p1.x + p2.x) / 2;
const my = (p1.y + p2.y) / 2;
const dx = p2.x - p1.x;
const dy = p2.y - p1.y;
const CURVE = 0.28;
const cx = mx - dy * CURVE;
const cy = my + dx * CURVE;
// Flèche de direction au milieu (t = 0.5) du bezier
const t = 0.5;
const ax = (1-t)*(1-t)*p1.x + 2*(1-t)*t*cx + t*t*p2.x;
const ay = (1-t)*(1-t)*p1.y + 2*(1-t)*t*cy + t*t*p2.y;
const tln = Math.sqrt(dx*dx + dy*dy) || 1;
const nx = dx / tln; const ny = dy / tln; // tangente normalisée
const px = -ny; const py = nx; // perpendiculaire
const AR = 5;
const arrowPts = [
`${ax + nx*AR},${ay + ny*AR}`,
`${ax - nx*AR*0.6 + px*AR*0.5},${ay - ny*AR*0.6 + py*AR*0.5}`,
`${ax - nx*AR*0.6 - px*AR*0.5},${ay - ny*AR*0.6 - py*AR*0.5}`,
].join(' ');
const ratio = c.totalVolume / maxVol;
const strokeW = Math.max(1, 1.5 + Math.log1p(c.totalVolume) * 0.8);
const opacity = 0.35 + 0.55 * ratio;
// Couleur selon focusCity
const isFocusFrom = focusCity && c.fromCity === focusCity;
const isFocusTo = focusCity && c.toCity === focusCity;
const stroke = !focusCity ? `url(#grad${idx})`
: isFocusFrom ? '#ff8f00'
: isFocusTo ? '#00acc1'
: '#2e2f3a';
const arrowFill = !focusCity ? '#e65100'
: isFocusFrom ? '#ff8f00'
: isFocusTo ? '#00acc1'
: '#2e2f3a';
return {
idx, c, p1, p2, cx, cy, arrowPts, strokeW, opacity, stroke, arrowFill,
path: `M ${p1.x},${p1.y} Q ${cx},${cy} ${p2.x},${p2.y}`,
};
});
// ---- Nœuds ----
const nodeElems = [...cityNodes.entries()].map(([name, data]) => {
const p = proj(data.lat, data.lng);
const vol = data.emitted + data.received;
const r = Math.max(3, Math.min(14, 3 + 9 * (vol / maxNodeVol)));
return { name, p, r, isSelected: focusCity === name };
});
return { arcElems, nodeElems };
// tick en dep pour re-projeter sur pan/zoom
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [corridors, cityNodes, focusCity, tick, mapReady]);
return (
<div className="w-full h-full relative" style={{ minHeight: 0 }}>
<div ref={containerRef} className="absolute inset-0" />
{mapReady && svgElements && (
<svg
className="absolute inset-0 w-full h-full"
style={{ zIndex: 500, pointerEvents: 'none' }}
>
{/* Dégradés or→orange pour les arcs (aucune ville sélectionnée) */}
<defs>
{svgElements.arcElems.map(a => (
<linearGradient
key={`grad${a.idx}`}
id={`grad${a.idx}`}
x1={a.p1.x} y1={a.p1.y}
x2={a.p2.x} y2={a.p2.y}
gradientUnits="userSpaceOnUse"
>
<stop offset="0%" stopColor="#d4a843" />
<stop offset="100%" stopColor="#e65100" />
</linearGradient>
))}
</defs>
{/* Arcs bezier */}
{svgElements.arcElems.map(a => (
<g key={`${a.c.fromCity}-${a.c.toCity}`} opacity={a.opacity}>
<path
d={a.path}
fill="none"
stroke={a.stroke}
strokeWidth={a.strokeW}
strokeLinecap="round"
/>
<polygon points={a.arrowPts} fill={a.arrowFill} />
</g>
))}
{/* Nœuds de villes (pointer-events activés uniquement ici) */}
<g style={{ pointerEvents: 'all' }}>
{svgElements.nodeElems.map(node => (
<circle
key={node.name}
cx={node.p.x}
cy={node.p.y}
r={node.r}
fill={node.isSelected ? '#ffffff' : '#d4a843'}
stroke={node.isSelected ? '#d4a843' : '#0a0b0f'}
strokeWidth={1.5}
style={{ cursor: 'pointer' }}
onClick={() => onCityClick(focusCity === node.name ? null : node.name)}
/>
))}
</g>
</svg>
)}
</div>
);
}