154 lines
3.0 KiB
TypeScript
154 lines
3.0 KiB
TypeScript
import type { Song } from '~/types/song'
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let audio: HTMLAudioElement | null = null
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let animationFrameId: number | null = null
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export function useAudioPlayer() {
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const store = usePlayerStore()
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function getAudio(): HTMLAudioElement {
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if (!audio) {
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audio = new Audio()
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audio.preload = 'metadata'
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audio.volume = store.volume
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audio.addEventListener('loadedmetadata', () => {
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store.setDuration(audio!.duration)
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})
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audio.addEventListener('ended', () => {
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const next = store.nextSong()
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if (next) {
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loadAndPlay(next)
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}
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})
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audio.addEventListener('error', (e) => {
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console.error('Audio error:', e)
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store.pause()
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})
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}
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return audio
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}
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function startTimeUpdate() {
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if (animationFrameId) return
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const update = () => {
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if (audio && !audio.paused) {
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store.setCurrentTime(audio.currentTime)
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}
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animationFrameId = requestAnimationFrame(update)
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}
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animationFrameId = requestAnimationFrame(update)
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}
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function stopTimeUpdate() {
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if (animationFrameId) {
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cancelAnimationFrame(animationFrameId)
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animationFrameId = null
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}
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}
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async function loadAndPlay(song: Song) {
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const el = getAudio()
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store.setSong(song)
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// Try OGG first, fall back to MP3
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const oggPath = song.file.replace(/\.mp3$/, '.ogg')
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const canOgg = el.canPlayType('audio/ogg; codecs=vorbis')
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el.src = canOgg ? oggPath : song.file
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el.volume = store.volume
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try {
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await el.play()
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store.play()
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startTimeUpdate()
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}
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catch {
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// If OGG failed, try MP3
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if (el.src !== song.file) {
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el.src = song.file
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try {
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await el.play()
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store.play()
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startTimeUpdate()
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}
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catch (err) {
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console.error('Playback failed:', err)
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}
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}
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}
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}
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function pause() {
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getAudio().pause()
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store.pause()
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stopTimeUpdate()
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}
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function resume() {
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const el = getAudio()
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if (el.src) {
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el.play()
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store.play()
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startTimeUpdate()
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}
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}
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function togglePlayPause() {
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if (store.isPlaying) {
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pause()
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}
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else {
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resume()
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}
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}
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function seek(time: number) {
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const el = getAudio()
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el.currentTime = time
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store.setCurrentTime(time)
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}
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function setVolume(vol: number) {
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store.setVolume(vol)
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getAudio().volume = store.volume
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}
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function playNext() {
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const song = store.nextSong()
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if (song) loadAndPlay(song)
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}
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function playPrev() {
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const song = store.prevSong()
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if (song) {
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if (song === store.currentSong && store.currentTime <= 3) {
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// prevSong already reset time
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seek(0)
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}
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else {
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loadAndPlay(song)
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}
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}
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}
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// Watch volume changes from store
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watch(() => store.volume, (vol) => {
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if (audio) audio.volume = vol
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})
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return {
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loadAndPlay,
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pause,
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resume,
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togglePlayPause,
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seek,
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setVolume,
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playNext,
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playPrev,
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getAudio,
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}
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}
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